Ghost Recon Wildlands Wiki

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Ghost Recon Wildlands Wiki
 
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* Decide What - Forget your uniforms and standard issue [[Gear]]. Ghosts are given access to the military's newest and most powerful [[Tech]], and they decide what [[Weapons]] or [[Tools]] to bring to the field.
 
* Decide What - Forget your uniforms and standard issue [[Gear]]. Ghosts are given access to the military's newest and most powerful [[Tech]], and they decide what [[Weapons]] or [[Tools]] to bring to the field.
 
* Decide How - Once they've identified a target, the Ghosts have the freedom to take them down however they choose. A covert intel-gathering mission can just as easily begin as an all-out firefight; anything is fair game if it leads to a successful mission.
 
* Decide How - Once they've identified a target, the Ghosts have the freedom to take them down however they choose. A covert intel-gathering mission can just as easily begin as an all-out firefight; anything is fair game if it leads to a successful mission.
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The Ghosts are masters of their environments, and the skill system present in the game reflects that. You make your own Ghost from scratch and you have all the gameplay options available.
   
 
==List Of Ghosts==
 
==List Of Ghosts==
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* [[Weaver]] - Sniper
 
* [[Weaver]] - Sniper
   
[[Category:Ghosts]]
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[[Category:Ghosts| ]]

Latest revision as of 16:12, 22 February 2017

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Ghosts in Ghost Recon Wildlands are not just a standard military unit. Made up of the best Special Forces veterans in the US military, this covert branch reports directly to Joint Special Operations Command. The Ghosts are deployed in conflict zones around the world to prevent crises with only their gear, their squad, and their wits. They don't follow strict orders, but decide for themselves how they'll take on each mission.

  • Decide Who - Ghosts decide for themselves what kind of operative they want to be. Whether they specialize in covert intelligence gathering or high-impact demolitions, how they survive and get the job done is up to them.
  • Decide What - Forget your uniforms and standard issue Gear. Ghosts are given access to the military's newest and most powerful Tech, and they decide what Weapons or Tools to bring to the field.
  • Decide How - Once they've identified a target, the Ghosts have the freedom to take them down however they choose. A covert intel-gathering mission can just as easily begin as an all-out firefight; anything is fair game if it leads to a successful mission.

The Ghosts are masters of their environments, and the skill system present in the game reflects that. You make your own Ghost from scratch and you have all the gameplay options available.

List Of Ghosts

Roles